San Andreas / Mods / ENB Series
Latest ENB Of my Preset 0.313
- Krisztian22 | hochgeladen von Krisztian22
- 10/31/2018
- 5843 Downloads
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Beschreibung
Look the pictures! And download my latest ENB preset! Configured for medium end pc's.Here ist the enbseries.ini settings!
[GLOBAL]
UseEffect=true
[EFFECT]
UseOriginalPostProcessing=true
UseOriginalColorCorrection=true
EnablePrepass=true
EnableBloom=true
EnableLens=true
EnableAdaptation=true
EnableDepthOfField=true
EnableMotionBlur=false
EnableShadow=true
EnableWater=true
EnableUnderwater=true
EnableAmbientOcclusion=true
EnableSoftParticles=true
[COLORCORRECTION]
UsePaletteTexture=false
UseProceduralCorrection=true
Brightness=1.1
GammaCurve=1.0
[NIGHTDAY]
DetectorLevelDay=0.5
DetectorLevelNight=0.25
DetectorLevelCurve=1.1
[ADAPTATION]
ForceMinMaxValues=true
AdaptationSensitivity=1.0
AdaptationTime=1.0
AdaptationMin=0.1
AdaptationMax=2.0
[BLOOM]
Quality=0
AmountDay=0.3
AmountNight=0.3
BlueShiftAmountDay=0.15
BlueShiftAmountNight=0.15
[LENS]
LenzReflectionIntensityDay=1.0
LenzReflectionIntensityNight=1.0
LenzReflectionPowerDay=2.0
LenzReflectionPowerNight=2.0
LenzDirtIntensityDay=1.0
LenzDirtIntensityNight=1.0
LenzDirtPowerDay=2.0
LenzDirtPowerNight=2.0
[SSAO_SSIL]
UseIndirectLighting=false
SamplingQuality=1
SamplingPrecision=0.65
SamplingRange=0.1
EnableComplexFilter=true
FilterQuality=0
AOAmount=0.1
ILAmount=0.1
AOIntensity=1.0
AOMixingType=2
EnableDenoiser=true
SizeScale=0.75
SourceTexturesScale=0.5
[SKY]
Enable=true
SunIntensity=1.0
SunSize=1.0
MoonIntensity=1.0
MoonSize=1.0
StarsIntensity=1.0
StarsSize=0.15
[DEPTHOFFIELD]
FadeTime=0.1
[SHADOW]
ShadowAmountDay=0.6
ShadowAmountNight=0.6
ShadowBlurRange=0.01
ShadowFadeRange=0.75
[WATER]
Deepness=900.0
Muddiness=0.1
[UNDERWATER]
EnableDistortion=true
[PARTICLE]
EnableFastMode=true
Intensity=2.0
IntensityAdditive=2.0
[CARS]
ReflectionFromLastFrame=true
ReflectionAmount=3.0
GlassReflectionAmount=1.5
Here ist the enblocal.ini settings
[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=other_d3d9.dll
[PERFORMANCE]
SpeedHack=true
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
AddDisplaySuperSamplingResolutions=false
[LIMITER]
WaitBusyRenderer=true
EnableFPSLimit=false
FPSLimit=60.0
[INPUT]
KeyCombination=16
KeyUseEffect=123
KeyFPSLimit=36
KeyShowFPS=106
KeyScreenshot=44
KeyEditor=13
[ANTIALIASING]
EnableEdgeAA=true
[FIX]
DisableBlur=false
FixAspectRatio=true
enbeffect.fx settings
[ENBEFFECT.FX]
TECHNIQUE=0
CC: Gamma=1.0
CC: In black=0.0
CC: In white=1.0
CC: Out black=0.0
CC: Out white=1.0
CC: Brightness=1.0
CC: Contrast gray level=0.5
CC: Contrast=1.0
CC: Saturation=1.0
CC: Desaturate shadows=0.0
CC: Color balance shadows=0.498, 0.498, 0.498
CC: Color balance highlights=0.498, 0.498, 0.498
CC: Channel mixer R=1, 0, 0
CC: Channel mixer G=0, 1, 0
CC: Channel mixer B=0, 0, 1
enblighting.fx settings
[ENBLIGHTING.FX]
TECHNIQUE=0
Lighting: ShadowAmountV1=0.6
Lighting: LightingAmountV2=0.6
enbunderwater.fx settings
[ENBUNDERWATER.FX]
TECHNIQUE=0
Underwater: EnableCaustics=true
Underwater: CausticsIntensity=8.0
enbvehicle.fx settings
[ENBVEHICLE.FX]
TECHNIQUE=0
Vehicle: FresnelFactor=5.0
enbwater.fx settings
[ENBWATER.FX]
TECHNIQUE=0
Water: EnableCaustics=true
Water: ReflectionIntensity=4.0
Water: CausticsIntensity=8.0
Water: RefractionLength=0.25
Water: WaveBumpiness=0.5
other .fx format document settings ist untouched! not edited!
[GLOBAL]
UseEffect=true
[EFFECT]
UseOriginalPostProcessing=true
UseOriginalColorCorrection=true
EnablePrepass=true
EnableBloom=true
EnableLens=true
EnableAdaptation=true
EnableDepthOfField=true
EnableMotionBlur=false
EnableShadow=true
EnableWater=true
EnableUnderwater=true
EnableAmbientOcclusion=true
EnableSoftParticles=true
[COLORCORRECTION]
UsePaletteTexture=false
UseProceduralCorrection=true
Brightness=1.1
GammaCurve=1.0
[NIGHTDAY]
DetectorLevelDay=0.5
DetectorLevelNight=0.25
DetectorLevelCurve=1.1
[ADAPTATION]
ForceMinMaxValues=true
AdaptationSensitivity=1.0
AdaptationTime=1.0
AdaptationMin=0.1
AdaptationMax=2.0
[BLOOM]
Quality=0
AmountDay=0.3
AmountNight=0.3
BlueShiftAmountDay=0.15
BlueShiftAmountNight=0.15
[LENS]
LenzReflectionIntensityDay=1.0
LenzReflectionIntensityNight=1.0
LenzReflectionPowerDay=2.0
LenzReflectionPowerNight=2.0
LenzDirtIntensityDay=1.0
LenzDirtIntensityNight=1.0
LenzDirtPowerDay=2.0
LenzDirtPowerNight=2.0
[SSAO_SSIL]
UseIndirectLighting=false
SamplingQuality=1
SamplingPrecision=0.65
SamplingRange=0.1
EnableComplexFilter=true
FilterQuality=0
AOAmount=0.1
ILAmount=0.1
AOIntensity=1.0
AOMixingType=2
EnableDenoiser=true
SizeScale=0.75
SourceTexturesScale=0.5
[SKY]
Enable=true
SunIntensity=1.0
SunSize=1.0
MoonIntensity=1.0
MoonSize=1.0
StarsIntensity=1.0
StarsSize=0.15
[DEPTHOFFIELD]
FadeTime=0.1
[SHADOW]
ShadowAmountDay=0.6
ShadowAmountNight=0.6
ShadowBlurRange=0.01
ShadowFadeRange=0.75
[WATER]
Deepness=900.0
Muddiness=0.1
[UNDERWATER]
EnableDistortion=true
[PARTICLE]
EnableFastMode=true
Intensity=2.0
IntensityAdditive=2.0
[CARS]
ReflectionFromLastFrame=true
ReflectionAmount=3.0
GlassReflectionAmount=1.5
Here ist the enblocal.ini settings
[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=other_d3d9.dll
[PERFORMANCE]
SpeedHack=true
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
AddDisplaySuperSamplingResolutions=false
[LIMITER]
WaitBusyRenderer=true
EnableFPSLimit=false
FPSLimit=60.0
[INPUT]
KeyCombination=16
KeyUseEffect=123
KeyFPSLimit=36
KeyShowFPS=106
KeyScreenshot=44
KeyEditor=13
[ANTIALIASING]
EnableEdgeAA=true
[FIX]
DisableBlur=false
FixAspectRatio=true
enbeffect.fx settings
[ENBEFFECT.FX]
TECHNIQUE=0
CC: Gamma=1.0
CC: In black=0.0
CC: In white=1.0
CC: Out black=0.0
CC: Out white=1.0
CC: Brightness=1.0
CC: Contrast gray level=0.5
CC: Contrast=1.0
CC: Saturation=1.0
CC: Desaturate shadows=0.0
CC: Color balance shadows=0.498, 0.498, 0.498
CC: Color balance highlights=0.498, 0.498, 0.498
CC: Channel mixer R=1, 0, 0
CC: Channel mixer G=0, 1, 0
CC: Channel mixer B=0, 0, 1
enblighting.fx settings
[ENBLIGHTING.FX]
TECHNIQUE=0
Lighting: ShadowAmountV1=0.6
Lighting: LightingAmountV2=0.6
enbunderwater.fx settings
[ENBUNDERWATER.FX]
TECHNIQUE=0
Underwater: EnableCaustics=true
Underwater: CausticsIntensity=8.0
enbvehicle.fx settings
[ENBVEHICLE.FX]
TECHNIQUE=0
Vehicle: FresnelFactor=5.0
enbwater.fx settings
[ENBWATER.FX]
TECHNIQUE=0
Water: EnableCaustics=true
Water: ReflectionIntensity=4.0
Water: CausticsIntensity=8.0
Water: RefractionLength=0.25
Water: WaveBumpiness=0.5
other .fx format document settings ist untouched! not edited!
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