San Andreas / Mods / CLEO-Mods

Reverse Light


  • Kyle, David, Sky and Kunal | hochgeladen von kunal829
  • 03/11/2014
  • 57420 Downloads

Bewertungen:

Bitte melde dich zuerst an.


Favoriten:

Download
231.78Kb

Videos


Du musst angemeldet sein, um Videos zu diesem Mod hinzuzufügen.

Beschreibung

just put the .cs file in your cleo folder..

enjoy.............

please rate and comment......

Es wurden bisher 91 Kommentare gepostet.

07/27/2024 15:04

who cares about stolen or not

Zitieren | Antworten
12/03/2023 07:47



Zitieren | Antworten
11/06/2018 07:40

shut up always saying stealer robber you dont know whats permission stupid people

Zitieren | Antworten
07/26/2017 06:41

@kunal829F*****g aasshole , robber


Zitieren | Antworten
05/27/2017 18:53

Stolen as fuck, dude delete this shit, don't be a dick.

Zitieren | Antworten
06/20/2016 10:50

you are a robber man

Zitieren | Antworten
04/06/2016 18:01

this mod are stolen




(i think)

Zitieren | Antworten
01/31/2016 10:49

Nice


Zitieren | Antworten
08/18/2015 13:20

 Quote: gullu

ya , your page has too many comments against you.


Zitieren | Antworten
08/18/2015 10:21

ya , your page has too many comments against you.

Zitieren | Antworten
08/18/2015 04:44

@oak tnx friend, i'll support you too

Zitieren | Antworten
08/18/2015 04:43

@Redtrek i told that i am just uploader of this mod, i've permission of original author, so don't disturb me

Zitieren | Antworten
08/17/2015 22:47

Legit i am a cleo scripter:
Actual Mod:

P.S If you check this stolen mod you can see that the code is the same except that the titles are changed and the file is shortened.


// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
wait 0
0662: printstring "Óíèâåðñàëüíûå îãíè çàäíåãî õîäà, àâòîð izerli/ÂÅÐÅÂÊÈÍ ÈÂÀÍ, 2011 ãîä"

:NONAME_77
wait 0
if
Player.Defined(0)
else_jump @NONAME_935
0A9F: 7@ = current_thread_pointer
Actor.StorePos($PLAYER_ACTOR, 28@, 29@, 30@)
if
0AE2: 0@ = random_vehicle_near_point 28@ 29@ 30@ in_radius 80.0 find_next 0 pass_wrecked 1 //IF and SET
else_jump @NONAME_935

:NONAME_149
if
056E: car 0@ defined
else_jump @NONAME_905
0AB8: get_vehicle 0@ current_gear_to 13@
if
13@ == 0
else_jump @NONAME_905
0A97: 1@ = car 0@ struct
0A8E: 8@ = 1@ + 1424 // int
0A8D: 8@ = read_memory 8@ size 1 virtual_protect 0
if
not 8@ == 0
else_jump @NONAME_247
jump @NONAME_905

:NONAME_247
0085: 2@ = 1@ // (int)
2@ += 34
0A8D: 2@ = read_memory 2@ size 2 virtual_protect 0
2@ *= 4
2@ += 11120840
0A8D: 2@ = read_memory 2@ size 4 virtual_protect 0
2@ += 92
0A8D: 2@ = read_memory 2@ size 4 virtual_protect 0
2@ += 12
0A8D: 3@ = read_memory 2@ size 4 virtual_protect 0
2@ += 4
0A8D: 4@ = read_memory 2@ size 4 virtual_protect 0
2@ += 4
0A8D: 5@ = read_memory 2@ size 4 virtual_protect 0
3@ -= 0.05
0AC7: 6@ = var 3@ offset
7@ += 1
0AA5: call 7325056 num_params 21 pop 21 1 0 50.0 0 0.1 0 0 0 0 0 0 0 150.0 0.12 6@ 170 255 255 255 1@ 7@
3@ *= -1.0
7@ += 1
0AA5: call 7325056 num_params 21 pop 21 1 0 50.0 0 0.1 0 0 0 0 0 0 0 150.0 0.12 6@ 170 255 255 255 1@ 7@
0407: store_coords_to 25@ 26@ 27@ from_car 0@ with_offset 3@ 4@ 5@
0407: store_coords_to 2@ 6@ 12@ from_car 0@ with_offset 0.0 0.0 0.0
0407: store_coords_to 15@ 16@ 19@ from_car 0@ with_offset -0.5 -1.5 0.0
0063: 15@ -= 2@ // (float)
0063: 16@ -= 6@ // (float)
0063: 19@ -= 12@ // (float)
0AA5: call 7340256 num_params 14 pop 14 0@ 0 0 1.0 1.0 1.0 4.5 19@ 16@ 15@ 27@ 26@ 25@ 1
3@ *= -1.0
0407: store_coords_to 25@ 26@ 27@ from_car 0@ with_offset 3@ 4@ 5@
0407: store_coords_to 2@ 6@ 12@ from_car 0@ with_offset 0.0 0.0 0.0
0407: store_coords_to 15@ 16@ 19@ from_car 0@ with_offset 0.5 -1.5 0.0
0063: 15@ -= 2@ // (float)
0063: 16@ -= 6@ // (float)
0063: 19@ -= 12@ // (float)
0AA5: call 7340256 num_params 14 pop 14 0@ 0 0 1.0 1.0 1.0 4.5 19@ 16@ 15@ 27@ 26@ 25@ 1

:NONAME_905
8AE2: not 0@ = random_vehicle_near_point 28@ 29@ 30@ in_radius 80.0 find_next 1 pass_wrecked 1 //IF and SET
else_jump @NONAME_149

:NONAME_935
jump @NONAME_77




Stolen:

// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013
{$CLEO .cs}

//-------------MAIN---------------
0000: NOP
wait 0
if
Player.Defined(0)
else_jump @NONAME_860
0A9F: 7@ = current_thread_pointer
Actor.StorePos($PLAYER_ACTOR, 28@, 29@, 30@)
if
0AE2: 0@ = random_vehicle_near_point 28@ 29@ 30@ in_radius 80.0 find_next 0 pass_wrecked 1 //IF and SET
else_jump @NONAME_860
if
056E: car 0@ defined
else_jump @NONAME_830
0AB8: get_vehicle 0@ current_gear_to 13@
if
13@ == 0
else_jump @NONAME_830
0A97: 1@ = car 0@ struct
0A8E: 8@ = 1@ + 1424 // int
0A8D: 8@ = read_memory 8@ size 1 virtual_protect 0
if
not 8@ == 0
else_jump @NONAME_172
jump @NONAME_830

:NONAME_172
0085: 2@ = 1@ // (int)
2@ += 34
0A8D: 2@ = read_memory 2@ size 2 virtual_protect 0
2@ *= 4
2@ += 11120840
0A8D: 2@ = read_memory 2@ size 4 virtual_protect 0
2@ += 92
0A8D: 2@ = read_memory 2@ size 4 virtual_protect 0
2@ += 12
0A8D: 3@ = read_memory 2@ size 4 virtual_protect 0
2@ += 4
0A8D: 4@ = read_memory 2@ size 4 virtual_protect 0
2@ += 4



Zitieren | Antworten
08/17/2015 22:43

Ya, this is stolen. Changing titles of .cs code aint tricking me.


Zitieren | Antworten
08/17/2015 11:43

i will provide you full support kunal.


Zitieren | Antworten
08/17/2015 11:41

oak came in your supports this doesn't mean fight will stop.
this is word war.

Zitieren | Antworten
08/17/2015 11:39

you have taken oak to your side but i will still fightback.

Zitieren | Antworten
08/17/2015 10:00

you must have snatched oak but i will also snatch your
all friends , p-man , gullu , gta macro

Zitieren | Antworten
08/17/2015 09:58

leave my friend oak.

Zitieren | Antworten
08/17/2015 09:56

i think you didn't recognized me , i am one who commented on
you and the fight was started. i am 3 in one.

Zitieren | Antworten
08/17/2015 09:54

i will aware aware people about this.
they will collapse your rating.

Zitieren | Antworten
08/17/2015 09:53

don't download this mod.

Zitieren | Antworten
08/17/2015 09:51

fair decision should be given be gta inside.

Zitieren | Antworten
08/17/2015 09:48

delete your name or either i will file a case.

Zitieren | Antworten
08/17/2015 09:47

stoler , robber , hacker , burglar .

Zitieren | Antworten
08/17/2015 09:46

the fight is not over now , you must delete your name from authors list.

Zitieren | Antworten
08/16/2015 11:29

guys who think that this mod is stolen they are wrong, i have original author permission, so pls don't tell again stolen

Zitieren | Antworten
08/16/2015 11:26

sure oak

Zitieren | Antworten
08/16/2015 09:09

ok, you accept your mistake , i take my words back ,
let's be a good friend.

Zitieren | Antworten