San Andreas / Mods / CLEO-Mods

Global Wars Simple


  • gtaga3ie1 | hochgeladen von gtaga3ie1
  • gtaforums.com/topic/936090-...
  • 01/23/2020
  • 7592 Downloads

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Beschreibung

This is a gang war system that aims to supply something that was missing from the original GTA SA.
This mod allows gang wars to take place between the original 10 gangs of the game,
This is the global wars simple 1 This mod is designed to allow people who don't use the big gangster
access to the fuller gang warfare system, allowing other gangs to wage war based on their relationships.
It's always good to remember this mod was made for cleo 4 you can install it directly in the
cleo folder or by mod loader.
if you have the previous version replace

Es wurden bisher 37 Kommentare gepostet.

01/29/2020 10:28

I've been looking for this mod for a long time, it was worth downloading


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01/26/2020 04:20

@jahmshut
 Quote: jahmshut

 Quote: gtaga3ie1


I can do it.

That would be very cool bro. Thank you for your help.
Can I write to you in PM?

Ok
 Quote: jahmshut

@dv hack
Thanks for the advice, bro ... I would do it myself as you advise me, but I don't understand scripting ... if you know how to create such a script, tell me please how to do it and I will try to do it myself ... I just ask for help ... I don't require anything from anyone ... and I realy respect the author very much as you.

there are some basic tutorials that you can look for in the GTA Forums for example to learn a little more, good to do the basics. modify the scripts, you can look at other scripts to learn how the elements work and make the necessary changes and test that’s how I learned and how I created new versions of the big gangster and created global wars

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01/26/2020 04:14

@dv hack
 Quote: dv hack

@gtaga3ie1

you are a very good scripter
nobody has invented such a script yet
i know that this is very hard job

source, gang wars c ++ system is hidden by samp users

don't look at sdk
the most secret and best sources are hidden by samp modders

everyone must be tireless for other modders
i have been banned 6 times in gta forum for spreading powerful knowledge

how you think?

I have been trying to work with new systems, but I need a long time to get used to it and be able to be productive. there are much more efficient ways of doing this mod both in Cleo and in other systems like LUA or even C ++ or SDK, but to do that I need to enter a level of abstraction that I have some difficulty because of my other activities. But, I know that I am a Scripter of little knowledge, my abilities are far below figures like Silent, Fastmam92 and Junior_Djjr. If they were to produce this script they would make me venture to say it with less than 1000 lines and working in the same way.

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01/26/2020 04:08

@dv hack
Thanks a lot!

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01/26/2020 03:50

@jahmshut

you can download my scripts mods
and open, in sanny builder
and learning
i also have gang wars mods

but i have also gta 4 ,drug wars ,bike wars
see my profile, fan script

but i can help you
only tell me what you want to know
i am mass scripter

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01/26/2020 03:31

@dv hack
Thanks for the advice, bro ... I would do it myself as you advise me, but I don't understand scripting ... if you know how to create such a script, tell me please how to do it and I will try to do it myself ... I just ask for help ... I don't require anything from anyone ... and I realy respect the author very much as you.

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01/26/2020 03:08

 Quote: gtaga3ie1


I can do it.

That would be very cool bro. Thank you for your help.
Can I write to you in PM?

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01/26/2020 02:39

@gtaga3ie1

you are a very good scripter
nobody has invented such a script yet
i know that this is very hard job

source, gang wars c ++ system is hidden by samp users

don't look at sdk
the most secret and best sources are hidden by samp modders

everyone must be tireless for other modders
i have been banned 6 times in gta forum for spreading powerful knowledge

how you think?

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01/26/2020 02:23

@jahmshut

dude, if you want changes in the game
write scripts yourself it is very easy

problems only cause computers and game architectures

read what it is
high script level
and
low level script

no one will do it for you, someone else will only make copies of your ideas


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01/26/2020 01:33

@jahmshut
 Quote: jahmshut

 Quote: gtaga3ie1

for you to do There's a lot that needs to be changed carefully.

I realized this when I opened your script with Sanny Builder. This is unrealistic for me, unfortunately I don't have sufficient scripting knowledge.
In any case, thank you for your answers.
But can I ask you to help me correctly edit your NEO BALLAS.cs and NEO FAMILIES.cs according to my individual needs? I am sure that many lovers of vanilla classics would like this, not just me.

I can do it.

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01/25/2020 21:58

 Quote: gtaga3ie1

for you to do There's a lot that needs to be changed carefully.

I realized this when I opened your script with Sanny Builder. This is unrealistic for me, unfortunately I don't have sufficient scripting knowledge.
In any case, thank you for your answers.
But can I ask you to help me correctly edit your NEO BALLAS.cs and NEO FAMILIES.cs according to my individual needs? I am sure that many lovers of vanilla classics would like this, not just me.

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01/25/2020 19:35

@fan script
 Quote: fan script

@jahmshut @gtaga3ie1

for me this guy is great

because he obtained functional addressees to launch a gang attack

and it will be even bigger if it gets the addresses for starting wars with all gangs
just like hack by silent
asi ex gang wars

this is known to be hard coded

and if something is hidden it means it's the best

dla mnie ten gość jest wielki

bo zdobył addresy funkcyjne do uruchamiania ataku gangów

i będzie jeszcze bardziej wielki jak zdobędzie addresy na uruchamianie wojen ze wszystkimi gangami
tak jak hack by silent
asi ex gang wars

wiadomo to jest twardo zakodowane

a jak coś jest schowane to znaczy że jest najlepsze


Initially I wish someone had done something like that with an SDK plugin to create something that would alter the original gang wars system, like no one did and I'm not good with the SDK plugin so I did the global wars, but it is a tip for anyone who wants to improve this script.

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01/25/2020 19:31

@jahmshut
 Quote: jahmshut

Sorry, but I keep asking questions.
Your help is very important to me, thanks!
So as you understand, I decided to combine the mods of Global Wars Simple and Ballas Sets More Gangs and bring them closer to the classic knowledge of the vanilla game.
What I have succeeded at the moment:
- fix the borders of gangster zones (by removing TURFS ALL OVER SA.cs - it was easy)
- fix gang relationships (by editing ped.dat - it worked, but need to start a new game)
I would also like the gangs to use weapons and vehicles only in accordance with the classical knowledge of the vanilla game (that is, without sniper rifles, M4, etc. ... and without S.W.A.T. as a gang car, etc.). And it already controls global wars simple 1.cs, as it seems to me.
Tell me how can I fix this. I will be glad of any help.

In fact, the cars that appear in the global wars are random so the SWAT car appears there, let's say the gangsters stole them from SWAT in some previous confrontation and decided to use it in the war now to change the Global wars script. for you to do There's a lot that needs to be changed carefully.

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01/25/2020 19:20

@jahmshut
 Quote: jahmshut

 Quote: gtaga3ie1

@jahmshut
 Quote: jahmshut

 Quote: gtaga3ie1


yes to change that you need a mod that changes the relationship between the gangs if you make gangs in SF respect those in LS and the other way around, these gangs won’t dispute territories with the gangs in los Santos well I didn’t put the Script that I made it for the big gangster in this mod because I thought it should be a decision of whoever was going to download it, you can change these relationships with a save game editor too

Could you tell me how to do this without save game editor?

would need a script that to do that. I can put a link to what I did for the big gangster.
http://www.mediafire.com/file/cm7q53nr30yi1g1/gangs_relations.rar/file

Bro, your GangsRelations.cs is not suitable for this purpose (families are still waging wars with the mafia in the territory of the LV...etc)


yes, because the families are enemies of the Italian Mafia due to the Casino Robbery, remember that Salvatore Leone promised to kill all Carl's family

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01/25/2020 15:51

Sorry, but I keep asking questions.
Your help is very important to me, thanks!
So as you understand, I decided to combine the mods of Global Wars Simple and Ballas Sets More Gangs and bring them closer to the classic knowledge of the vanilla game.
What I have succeeded at the moment:
- fix the borders of gangster zones (by removing TURFS ALL OVER SA.cs - it was easy)
- fix gang relationships (by editing ped.dat - it worked, but need to start a new game)
I would also like the gangs to use weapons and vehicles only in accordance with the classical knowledge of the vanilla game (that is, without sniper rifles, M4, etc. ... and without S.W.A.T. as a gang car, etc.). And it already controls global wars simple 1.cs, as it seems to me.
Tell me how can I fix this. I will be glad of any help.

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01/25/2020 15:13

 Quote: gtaga3ie1

@jahmshut
 Quote: jahmshut

 Quote: gtaga3ie1


yes to change that you need a mod that changes the relationship between the gangs if you make gangs in SF respect those in LS and the other way around, these gangs won’t dispute territories with the gangs in los Santos well I didn’t put the Script that I made it for the big gangster in this mod because I thought it should be a decision of whoever was going to download it, you can change these relationships with a save game editor too

Could you tell me how to do this without save game editor?

would need a script that to do that. I can put a link to what I did for the big gangster.
http://www.mediafire.com/file/cm7q53nr30yi1g1/gangs_relations.rar/file

Bro, your GangsRelations.cs is not suitable for this purpose (families are still waging wars with the mafia in the territory of the LV...etc)

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01/25/2020 13:39

@jahmshut @gtaga3ie1

for me this guy is great

because he obtained functional addressees to launch a gang attack

and it will be even bigger if it gets the addresses for starting wars with all gangs
just like hack by silent
asi ex gang wars

this is known to be hard coded

and if something is hidden it means it's the best

dla mnie ten gość jest wielki

bo zdobył addresy funkcyjne do uruchamiania ataku gangów

i będzie jeszcze bardziej wielki jak zdobędzie addresy na uruchamianie wojen ze wszystkimi gangami
tak jak hack by silent
asi ex gang wars

wiadomo to jest twardo zakodowane

a jak coś jest schowane to znaczy że jest najlepsze


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01/25/2020 11:50

@jahmshut
 Quote: jahmshut

Is there a separate mod for Families (which adds GSF, TDF, SBF to their territories) similar to Ballas Sets More Gangs Mod?
Sorry for the off-topic question
And thank you for your answers.

Not that I remember, the big gangster has my versions and the cr edition that has fewer members, but with more divisions

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01/25/2020 11:45

@jahmshut
 Quote: jahmshut

 Quote: gtaga3ie1


yes to change that you need a mod that changes the relationship between the gangs if you make gangs in SF respect those in LS and the other way around, these gangs won’t dispute territories with the gangs in los Santos well I didn’t put the Script that I made it for the big gangster in this mod because I thought it should be a decision of whoever was going to download it, you can change these relationships with a save game editor too

Could you tell me how to do this without save game editor?

would need a script that to do that. I can put a link to what I did for the big gangster.
http://www.mediafire.com/file/cm7q53nr30yi1g1/gangs_relations.rar/file

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01/25/2020 11:37

@jahmshut
 Quote: jahmshut

 Quote: gtaga3ie1


Global Wars Simple is a smaller version of Global wars Big Gangster so it would be adaptable, but it would take two steps to adapt ballas sets and global wars.

At the moment, I have two of these mods work great together. I just wanted to reduce the number of members in gangs.
It seems to me that for this purpose it is more advisable to adapt Ballas Sets1.2.cs from Ballas Sets More Gangs Mod (sorry, if I'm wrong ... I'm not very good at scripting)

yes, you need to change the script the .cs file both the ballas sets and the Global wars script

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01/25/2020 10:24

Is there a separate mod for Families (which adds GSF, TDF, SBF to their territories) similar to Ballas Sets More Gangs Mod?
Sorry for the off-topic question
And thank you for your answers.

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01/25/2020 10:18

 Quote: gtaga3ie1


yes to change that you need a mod that changes the relationship between the gangs if you make gangs in SF respect those in LS and the other way around, these gangs won’t dispute territories with the gangs in los Santos well I didn’t put the Script that I made it for the big gangster in this mod because I thought it should be a decision of whoever was going to download it, you can change these relationships with a save game editor too

Could you tell me how to do this without save game editor?


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01/25/2020 10:13

 Quote: gtaga3ie1


Global Wars Simple is a smaller version of Global wars Big Gangster so it would be adaptable, but it would take two steps to adapt ballas sets and global wars.

At the moment, I have two of these mods work great together. I just wanted to reduce the number of members in gangs.
It seems to me that for this purpose it is more advisable to adapt Ballas Sets1.2.cs from Ballas Sets More Gangs Mod (sorry, if I'm wrong ... I'm not very good at scripting)

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01/25/2020 10:02

@jahmshut
 Quote: jahmshut

@gtaga3ie1
If you are related to this mod
https://www.gtainside.com/en/sanandreas/mods/125027-ballas-sets-more-gangs/
Could you answer my question in the comments on Ballas Sets More Gangs.
I would like to use Ballas Sets More Gangs (but with fewer gang members and proper territories) for all Ballas sets in the game along with Global Wars Simple (but with corrections that I wrote about in previous posts)

good to need to do a global wars adapted to the Ballas sets, and in the case of ballas sets with less members it would also need an adaptation of the scripts.
Global Wars Simple is a smaller version of Global wars Big Gangster so it would be adaptable, but it would take two steps to adapt ballas sets and global wars.

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01/25/2020 09:57

@jahmshut
 Quote: jahmshut

@gtaga3ie1
 Quote: gtaga3ie1


The first versions of the big gangster I even thought about, but then I started expansion projects, with more gangs with more areas of influence, maybe a different territory change dynamic is more interesting, I don't know yet I'm thinking about other things, you you can keep the game almost in the original by removing Turfs All Over SA.

Sorry, you most likely misunderstood me.
I don’t use Big Gangster Mod (it’s cool, but some things in it do not suit me personally), I don’t use Turfs All Over SA ... and I have everything in order with my gangster territories (as I want) ...
I mean Global Wars Simple ... the script creates conflicts between Rifa and Triads on LS territory and the like .... I would like to change that.


yes to change that you need a mod that changes the relationship between the gangs if you make gangs in SF respect those in LS and the other way around, these gangs won’t dispute territories with the gangs in los Santos well I didn’t put the Script that I made it for the big gangster in this mod because I thought it should be a decision of whoever was going to download it, you can change these relationships with a save game editor too

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01/25/2020 09:04

@gtaga3ie1
If you are related to this mod
https://www.gtainside.com/en/sanandreas/mods/125027-ballas-sets-more-gangs/
Could you answer my question in the comments on Ballas Sets More Gangs.
I would like to use Ballas Sets More Gangs (but with fewer gang members and proper territories) for all Ballas sets in the game along with Global Wars Simple (but with corrections that I wrote about in previous posts)

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01/25/2020 08:42

@gtaga3ie1
 Quote: gtaga3ie1


The first versions of the big gangster I even thought about, but then I started expansion projects, with more gangs with more areas of influence, maybe a different territory change dynamic is more interesting, I don't know yet I'm thinking about other things, you you can keep the game almost in the original by removing Turfs All Over SA.

Sorry, you most likely misunderstood me.
I don’t use Big Gangster Mod (it’s cool, but some things in it do not suit me personally), I don’t use Turfs All Over SA ... and I have everything in order with my gangster territories (as I want) ...
I mean Global Wars Simple ... the script creates conflicts between Rifa and Triads on LS territory and the like .... I would like to change that.

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01/25/2020 08:18

@jahmshut
 Quote: jahmshut

@fan script
 Quote: fan script

great job
but next time update this mod

you do

cj can attack all gangs like ex gang wars .asi
then you be king
10/10
great idea


Just use exgangwars.asi with this mod


yes, I left it as an option, you can use global wars simple without extend.asi the only thing that would not work well would be the family atack with gangs other than the Ballas and Vagos, but in this case you can let it run randomly waiting for time to pass or go by and go away

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01/25/2020 08:11

@jahmshut
 Quote: jahmshut

Great mod bro!
I really like it more than Big Gangster Mod.
Thanks for the great work!

But can I ask you for some changes in the script of your mod, if possible? .. (it could be as an additional version or feature)
I would like this mod to be more consistent with the classic knowledge of the vanilla game:
- so that the corresponding gangs appear only within their cities (i.e. no Rifa, Da Nang, Triads in LS ... no Ballas, Vagos in SF ... etc.)
- so that gangs use weapons and vehicles only in accordance with the classical knowledge of the vanilla game (i.e. no sniper rifles, m4 ... etc.)

It seems to me that it would be more correct.
I think that not one I would have liked such corrections.


The first versions of the big gangster I even thought about, but then I started expansion projects, with more gangs with more areas of influence, maybe a different territory change dynamic is more interesting, I don't know yet I'm thinking about other things, you you can keep the game almost in the original by removing Turfs All Over SA.

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