San Andreas / Mods / CLEO-Mods
Switch Player Mod v3.1
- muhammad_herizal | hochgeladen von muhammad_herizal
- gtainside.com/user/muhammad...
- 01/29/2019
- 9868 Downloads
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Beschreibung
Switch Player Mod Similar GTA V but different.
Version 3.1 stable release:
what's new?
1. Some scripts are recode
2. Switch camera style update
3. Add Optimization in option menu
4. Add partner favorite Weapon in option menu
5. Add emote dance
6. Failed to load script fixes
7. Crash in carrer mission fixes
8. Various minor bug fixes and improvements
For hobby adventure and war, I think this mod is suitable for you.
Adventure does not fell lonely with a friend :D
Tested in GTA below:
- GTA San Andreas original
- GTA Gostown Paradise v66c RC2
- GTA Underground v3.3.10.4
- GTA Extreme Indonesia v8
- GTA Tiki Islands
- GTA Criminal Russia Beta2
Work perfectly...!!! (must use the latest cleo 4)
Know Bug:
maybe there are some
note : this mod use 2 global variable, following below:
- variable $6000 = for partner
- variable $6001 = for partner health bar
after i check various main.scm, global variables $6000 and $6001 are not used or free.
i hope the 2 variable are not used by other mods, otherwise the mod won't run perfectly or crash.
remember!!! if you use GTA total conversion, like GTA Gostown Paradise, GTA Underground, and other GTA. You must manually import the model to the *img file.
my script is blocked
***thanks and enjoy it***
Version 3.1 stable release:
what's new?
1. Some scripts are recode
2. Switch camera style update
3. Add Optimization in option menu
4. Add partner favorite Weapon in option menu
5. Add emote dance
6. Failed to load script fixes
7. Crash in carrer mission fixes
8. Various minor bug fixes and improvements
For hobby adventure and war, I think this mod is suitable for you.
Adventure does not fell lonely with a friend :D
Tested in GTA below:
- GTA San Andreas original
- GTA Gostown Paradise v66c RC2
- GTA Underground v3.3.10.4
- GTA Extreme Indonesia v8
- GTA Tiki Islands
- GTA Criminal Russia Beta2
Work perfectly...!!! (must use the latest cleo 4)
Know Bug:
maybe there are some
note : this mod use 2 global variable, following below:
- variable $6000 = for partner
- variable $6001 = for partner health bar
after i check various main.scm, global variables $6000 and $6001 are not used or free.
i hope the 2 variable are not used by other mods, otherwise the mod won't run perfectly or crash.
remember!!! if you use GTA total conversion, like GTA Gostown Paradise, GTA Underground, and other GTA. You must manually import the model to the *img file.
my script is blocked
***thanks and enjoy it***
Kommentare
Es wurden bisher 34 Kommentare gepostet.
02/07/2019 11:50
@muhammad_herizal Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice


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@muhammad_herizal Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice Nice
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02/01/2019 06:49
@fan script
with pleasure my friend
I'm a little embarrassed to give it because I'm a noob modder, hopefully you understand the source code
check in the private message, the link I sent there.
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@fan script
Quote: fan script
@muhammad_herizal
...
ok friend give me this source
and i fix it for you
more or less
you'll find out how things should be
...
with pleasure my friend
I'm a little embarrassed to give it because I'm a noob modder, hopefully you understand the source code
check in the private message, the link I sent there.
Zitieren | Antworten
01/31/2019 19:16
@muhammad_herizal
hey friend, I'm such a genius
that the gta forum administrators banned me four times
because every day, I was answering others for posts
bro coding skills do not come alone
you must study studying I mean
writing a lot of scripts, do not worry about something that does not work
you will have a very high skil then the programs will be
to fall on your knees because you will be more powerful than them
as you do not understand
Hey friend, after all it is
high level [scm]
bro writing low level scripts is very tiring
write high-level scripts
write like a pro
I know how it sounds, also once, I was a noob
you need help in something, ask me
hey friend instead of a few scripts make one script and decent one
talk about this project
ok friend give me this source
and i fix it for you
more or less
you'll find out how things should be
you do not have to be scared
I have 5,000 of my cleo scripts
Zitieren | Antworten
@muhammad_herizal
hey friend, I'm such a genius
that the gta forum administrators banned me four times
because every day, I was answering others for posts
bro coding skills do not come alone
you must study studying I mean
writing a lot of scripts, do not worry about something that does not work
you will have a very high skil then the programs will be
to fall on your knees because you will be more powerful than them
as you do not understand
Hey friend, after all it is
high level [scm]
bro writing low level scripts is very tiring
write high-level scripts
write like a pro
I know how it sounds, also once, I was a noob
you need help in something, ask me
hey friend instead of a few scripts make one script and decent one
talk about this project
ok friend give me this source
and i fix it for you
more or less
you'll find out how things should be
you do not have to be scared
I have 5,000 of my cleo scripts
Zitieren | Antworten
01/31/2019 17:52
@fan script
WTF.
you're very genius my friend.
you know the meaning and path of my coding.

Btw, I'm a beginner modder. and I don't really understand coding. I have a problem with this mod, which is losing the original source code, because this is my first mod, at first it didn't really understand coding, so it made a mistake, and lost,
I didn't use coding methods like you.
I do not understand the coding method that you gave me.
may i send my source code and you fix it?
to see how you fix it. while to increase my knowledge
if you don't mind, please help

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@fan script
WTF.
you're very genius my friend.
you know the meaning and path of my coding.
Btw, I'm a beginner modder. and I don't really understand coding. I have a problem with this mod, which is losing the original source code, because this is my first mod, at first it didn't really understand coding, so it made a mistake, and lost,
I didn't use coding methods like you.
I do not understand the coding method that you gave me.
may i send my source code and you fix it?
to see how you fix it. while to increase my knowledge
if you don't mind, please help
Zitieren | Antworten
01/31/2019 12:36
@muhammad_herizal
i
do not find crash
because I did not test
hey friend
advice on the stability of your project
get rid of opcodes scanning the ini file from the loop
0AF0:
load data from ini file once
or do a reloader
or throw the values into memory during use
you have global un-declared variables for animations
v $ DANCE_ANIM
v $ DANCE_ANIM_IFP
change to the one that uses main scm
variable string you know v$ or s$
it's best to use local variables
you must know that 32 @ and 33 @ are not zeros
get rid of [gosub] 1 or 2, that's enough
or use the call scm function more stable
you know
0ab1:
0ab2:
I know your technique, you have a few scripts
and local variables do not send values between scripts
that's why you're using $ 6000 for an actor
I will help you with help
first script
0AB3: var 205 = 31 @ // add var id actor
next script
0AB4: 31 @ = var 205 // get var id actor
if and
056D: actor 31 @ defined
803B: not 31 @ == $ PLAYER_ACTOR // (int)
then
end
and as for the $ 6001 variable, the status does not accept local
because there is a fucking programmed.
do not ask how I know it ;)
Zitieren | Antworten
@muhammad_herizal
i
do not find crash
because I did not test
hey friend
advice on the stability of your project
get rid of opcodes scanning the ini file from the loop
0AF0:
load data from ini file once
or do a reloader
or throw the values into memory during use
you have global un-declared variables for animations
v $ DANCE_ANIM
v $ DANCE_ANIM_IFP
change to the one that uses main scm
variable string you know v$ or s$
it's best to use local variables
you must know that 32 @ and 33 @ are not zeros
get rid of [gosub] 1 or 2, that's enough
or use the call scm function more stable
you know
0ab1:
0ab2:
I know your technique, you have a few scripts
and local variables do not send values between scripts
that's why you're using $ 6000 for an actor
I will help you with help
first script
0AB3: var 205 = 31 @ // add var id actor
next script
0AB4: 31 @ = var 205 // get var id actor
if and
056D: actor 31 @ defined
803B: not 31 @ == $ PLAYER_ACTOR // (int)
then
end
and as for the $ 6001 variable, the status does not accept local
because there is a fucking programmed.
do not ask how I know it ;)
Zitieren | Antworten






