San Andreas / Autos / Sonstiges
Bloodring Banger B
- DirtyImpala | hochgeladen von DirtyImpala
- 01/07/2025
- 1726 Downloads
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Beschreibung
Bloodring Banger (Oceanic) Inspired of GTA: Vice City
Original Car: Rockstar North
Edited by: DirtyImpala
"Designed to take a beating and keep going, the Bloodring Banger isn’t just a car; it’s a rolling weapon.
Whether you're reliving the glory days of demolition derbies or just looking for something that says
“Don’t mess with me” in traffic, this machine has you covered. Rust never sleeps, and neither do you in this one-of-a-kind bruiser."
I recommended replace the "bloodrb" leftover one, instead of this.
Original Car: Rockstar North
Edited by: DirtyImpala
"Designed to take a beating and keep going, the Bloodring Banger isn’t just a car; it’s a rolling weapon.
Whether you're reliving the glory days of demolition derbies or just looking for something that says
“Don’t mess with me” in traffic, this machine has you covered. Rust never sleeps, and neither do you in this one-of-a-kind bruiser."
I recommended replace the "bloodrb" leftover one, instead of this.
Kommentare
Es wurden bisher 5 Kommentare gepostet.
01/07/2025 19:54
Finally someone managed to create the true San Andreas-style Oceanic-based Bloodring Banger (with no sponsors and with just numbers) after its only appearance in Vice City.
Also, from what I know, numbers on roof are actually glitched since the PC version of the game, as Bloodring Banger in PS2 version had alpha/transparency channel for numbers texture, but the texture in question lost the alpha channel when the game was ported to PC due to faulty texture conversion, similar to decals featured on many tuners (if roof scoop has been installed on them, as long as it's not either Sultan or Stratum) and Sandking.
Zitieren | Antworten | (0)
Finally someone managed to create the true San Andreas-style Oceanic-based Bloodring Banger (with no sponsors and with just numbers) after its only appearance in Vice City.
Also, from what I know, numbers on roof are actually glitched since the PC version of the game, as Bloodring Banger in PS2 version had alpha/transparency channel for numbers texture, but the texture in question lost the alpha channel when the game was ported to PC due to faulty texture conversion, similar to decals featured on many tuners (if roof scoop has been installed on them, as long as it's not either Sultan or Stratum) and Sandking.
Zitieren | Antworten | (0)




