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San Andreas / Autos / GTA V Autos
GTA V Albany Buccaneer Custom
- Automan | hochgeladen von Automan
- 11/13/2015
- 25538 Downloads
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Beschreibung
-DLC Lowrider.
-Replace Buccaneer.
-Reflections & plate in my style, no GTA-SA.
-Personal editable plate:
All GTA-V plate, with five bumper fonts; alpha platea for remove plate.
-4 extras. 9 paintjobs available. 35 dials available.
-2° color interior. 7 interiors available.
-Damaged parts: All for this model.
-Light LOD. Flat Shadow. Adapted Collision. All data strings.
-IVF211+ASI12 version. Bobble version. Without interior/hifi/hydraulic version.
-SA-Mobile version; without environment reflections,
and Without interior/hifi/hydraulic. No testing.
-SA-MP/MTA no testing. Tested in ENB30+CLEO43.
-Open source, files unlocked: only credits required for use it.
-Replace Buccaneer.
-Reflections & plate in my style, no GTA-SA.
-Personal editable plate:
All GTA-V plate, with five bumper fonts; alpha platea for remove plate.
-4 extras. 9 paintjobs available. 35 dials available.
-2° color interior. 7 interiors available.
-Damaged parts: All for this model.
-Light LOD. Flat Shadow. Adapted Collision. All data strings.
-IVF211+ASI12 version. Bobble version. Without interior/hifi/hydraulic version.
-SA-Mobile version; without environment reflections,
and Without interior/hifi/hydraulic. No testing.
-SA-MP/MTA no testing. Tested in ENB30+CLEO43.
-Open source, files unlocked: only credits required for use it.
Kommentare
Es wurden bisher 31 Kommentare gepostet.
11/18/2015 09:05
Thanks for your first comment!
For remap a car in ZM2, for add paintjob, occured UV-Mapping:
http://www.zmodeler2.com/docs/program/tutorials/mapping/index.html
If Paintjob not replace the entire surface, you must copy the part of 3D and detach a little from the copied part.
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Quote: Leinad
Automan, could you make a tutorial how to remap a car in Zmodeler, this for add paintjobs to other cars, please man.
Good Mod!
Thanks for your first comment!
For remap a car in ZM2, for add paintjob, occured UV-Mapping:
http://www.zmodeler2.com/docs/program/tutorials/mapping/index.html
If Paintjob not replace the entire surface, you must copy the part of 3D and detach a little from the copied part.
Zitieren | Antworten
11/16/2015 04:41

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well, cool man, ill wait for it and i'll see how can i put the paintjobs and other thing into the game, and thanks man great jobQuote: AutomanQuote: cegfxtreme
You should do the moonbeam custom with the normal, like the Willard, it has the normal version and the custom version together. Oh another thing automan, how can we put the paintjobs and the customized dials, etc. in the GTA SA Mobile version, u should do something to put them into the Transfender Mod Garage
159.Declasse Moonbeam & Custom [DLC Lowrider]
(Next: 123.Albany Washington), I know, 3 mounths, maybe...
The customized dials are extra, so they appear alone without Transfender.
For paintjob, I do not know how they work for SAmobile, because there are no files txd...
The texture of dff is remap7, those of paintjobs called buccaneeX, located in Paintjob Texture folder.
The mod is 18 MB because there are 9 versions, ssecondo needs.
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11/14/2015 09:00
159.Declasse Moonbeam & Custom [DLC Lowrider]
(Next: 123.Albany Washington), I know, 3 mounths, maybe...
The customized dials are extra, so they appear alone without Transfender.
For paintjob, I do not know how they work for SAmobile, because there are no files txd...
The texture of dff is remap7, those of paintjobs called buccaneeX, located in Paintjob Texture folder.
The mod is 18 MB because there are 9 versions, ssecondo needs.
Zitieren | Antworten
Quote: cegfxtreme
You should do the moonbeam custom with the normal, like the Willard, it has the normal version and the custom version together. Oh another thing automan, how can we put the paintjobs and the customized dials, etc. in the GTA SA Mobile version, u should do something to put them into the Transfender Mod Garage
159.Declasse Moonbeam & Custom [DLC Lowrider]
(Next: 123.Albany Washington), I know, 3 mounths, maybe...
The customized dials are extra, so they appear alone without Transfender.
For paintjob, I do not know how they work for SAmobile, because there are no files txd...
The texture of dff is remap7, those of paintjobs called buccaneeX, located in Paintjob Texture folder.
The mod is 18 MB because there are 9 versions, ssecondo needs.
Zitieren | Antworten
11/14/2015 01:47
el interior, las ruedas, las capas de pintura, sin duda perfecto para agregar como coche de los Dallas y ser tuneado por Loco Low Company...
excelente conversión.
Las capas de pinturas podré usar en otro de tus coches. Por supuesto después de editarlos para mi uso personal. No lo publicaré.
10/10
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el interior, las ruedas, las capas de pintura, sin duda perfecto para agregar como coche de los Dallas y ser tuneado por Loco Low Company...
excelente conversión.
Las capas de pinturas podré usar en otro de tus coches. Por supuesto después de editarlos para mi uso personal. No lo publicaré.
10/10
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11/13/2015 20:57
You should do the moonbeam custom with the normal, like the Willard, it has the normal version and the custom version together. Oh another thing automan, how can we put the paintjobs and the customized dials, etc. in the GTA SA Mobile version, u should do something to put them into the Transfender Mod Garage
Zitieren | Antworten
You should do the moonbeam custom with the normal, like the Willard, it has the normal version and the custom version together. Oh another thing automan, how can we put the paintjobs and the customized dials, etc. in the GTA SA Mobile version, u should do something to put them into the Transfender Mod Garage
Zitieren | Antworten



