GTA V / Mods / Script-Mods

Mod Menu v1.0


  • Neutrinobeam | hochgeladen von Neutrinobeam
  • 05/06/2015
  • 8342 Downloads

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Beschreibung

The current version of Mod Menu is available on gta5-mods.com

https://www.gta5-mods.com/scripts/mod-menu-no-more-hotkeys

No more fiddling with key conflicts or hard coding configuration files.

Mod Menu dynamically loads compatible mods and allows the user to launch them from a graphical interface. Mod authors need only follow the simple example in the included text file to make their mod work with MM.

Being that MM cannot load itself, it binds to, Launch: NP '-' or regular '-', Up: NP8 or i, Left: NP4 or j, Down: NP2 or k, Right: NP6 or l, Select: NP5 or Enter, Back: NP0 or backspace.

MM requires Scripthook. The download includes a compatible version of Alexander Blade's Native Trainer that does not bind to F4, so that you can see it in action.

Es wurden bisher 6 Kommentare gepostet.

05/07/2015 14:10

 Quote: vecuccio

What key activates MM ?


Minus, "-".

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05/07/2015 12:38

What key activates MM ?

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05/06/2015 20:08

100/10

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05/06/2015 18:21

10/10 -Ign


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05/06/2015 17:30

Author here.

Note that "compatible mods" means mods that are specifically built to work with MM (Mod Menu.) That number is small now, but will hopefully grow with time.

Developers - use MM to launch your menu, calling whatever your default keybind did. Don't link it to your main() or ScriptMain() functions, as ScriptHook launches those.

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05/06/2015 16:30

Nice 10/10

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